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<a href="#pub-methods">Public 成员函数</a> &#124;
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<p><code>#include &lt;<a class="el" href="_player_8h_source.html">Player.h</a>&gt;</code></p>
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类 CPlayer 继承关系图:</div>
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  <img src="class_c_player.png" usemap="#CPlayer_map" alt=""/>
  <map id="CPlayer_map" name="CPlayer_map">
<area href="class_c_render_object.html" alt="CRenderObject" shape="rect" coords="0,56,99,80"/>
<area href="class_c_object.html" alt="CObject" shape="rect" coords="0,0,99,24"/>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
<tr class="memitem:a931a59adf2ada5376122e30b33ae2c4c"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_player.html#a931a59adf2ada5376122e30b33ae2c4c">CPlayer</a> ()</td></tr>
<tr class="separator:a931a59adf2ada5376122e30b33ae2c4c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad02df04887bccfe3b82298895da24af6"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_player.html#ad02df04887bccfe3b82298895da24af6">~CPlayer</a> ()</td></tr>
<tr class="separator:ad02df04887bccfe3b82298895da24af6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a24680f82f67fd2ab827dda23c635c5a9"><td class="memItemLeft" align="right" valign="top">BOOL&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_player.html#a24680f82f67fd2ab827dda23c635c5a9">Init</a> (<a class="el" href="class_ti_xml_element.html">TiXmlElement</a> *node)</td></tr>
<tr class="separator:a24680f82f67fd2ab827dda23c635c5a9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a62e8fe5debd9c53dec362c2121fd2706"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_player.html#a62e8fe5debd9c53dec362c2121fd2706">Draw</a> ()</td></tr>
<tr class="separator:a62e8fe5debd9c53dec362c2121fd2706"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa266ff0eefc1cc78760f1142a9082af2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_player.html#aa266ff0eefc1cc78760f1142a9082af2">SetAnimation</a> (<a class="el" href="_character_8h.html#a8626c24cc20d8c4c53581240caa5abda">enMotionType</a> perAni)</td></tr>
<tr class="separator:aa266ff0eefc1cc78760f1142a9082af2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5e8532eceef9f3cdc592a24c38f5dade"><td class="memItemLeft" align="right" valign="top">D3DXMATRIX&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_player.html#a5e8532eceef9f3cdc592a24c38f5dade">GetMatInverse</a> ()</td></tr>
<tr class="separator:a5e8532eceef9f3cdc592a24c38f5dade"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad5432121a215e9392224a841fcdc2a33"><td class="memItemLeft" align="right" valign="top">D3DXVECTOR3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_player.html#ad5432121a215e9392224a841fcdc2a33">GetMin</a> ()</td></tr>
<tr class="separator:ad5432121a215e9392224a841fcdc2a33"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7dbab9a699fd2441e01b1b4fea93513f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_c_u_s_t_o_m_v_e_r_t_e_x_l_i_n_e.html">CUSTOMVERTEXLINE</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_player.html#a7dbab9a699fd2441e01b1b4fea93513f">Getstart</a> (int i)</td></tr>
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<tr class="inherit_header pub_methods_class_c_render_object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_c_render_object')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_c_render_object.html">CRenderObject</a></td></tr>
<tr class="memitem:a9df40d8ad7f3bb8092450ced8c60849d inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#a9df40d8ad7f3bb8092450ced8c60849d">CRenderObject</a> ()</td></tr>
<tr class="separator:a9df40d8ad7f3bb8092450ced8c60849d inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae608c6ccece8eab47d595c5784d71a5b inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#ae608c6ccece8eab47d595c5784d71a5b">~CRenderObject</a> ()</td></tr>
<tr class="separator:ae608c6ccece8eab47d595c5784d71a5b inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab2fb84e352d06d7fa4f3ea56b25d5950 inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#ab2fb84e352d06d7fa4f3ea56b25d5950">SetWorldMatrix</a> (D3DXMATRIX mat)</td></tr>
<tr class="separator:ab2fb84e352d06d7fa4f3ea56b25d5950 inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9402eca43443388330e4ac11e2cb360e inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">D3DXMATRIX &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#a9402eca43443388330e4ac11e2cb360e">GetmatWorld</a> ()</td></tr>
<tr class="separator:a9402eca43443388330e4ac11e2cb360e inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a911d5941a5527edc688fbb8ddb8fe30b inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">D3DXVECTOR3 &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#a911d5941a5527edc688fbb8ddb8fe30b">GetRightDir</a> ()</td></tr>
<tr class="separator:a911d5941a5527edc688fbb8ddb8fe30b inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5bd882735f01b7212015e19bf52d3f5d inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">D3DXVECTOR3 &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#a5bd882735f01b7212015e19bf52d3f5d">GetUpDir</a> ()</td></tr>
<tr class="separator:a5bd882735f01b7212015e19bf52d3f5d inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac55146b0e829e33d4989948742d7ff53 inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">D3DXVECTOR3 &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#ac55146b0e829e33d4989948742d7ff53">GetForwordDir</a> ()</td></tr>
<tr class="separator:ac55146b0e829e33d4989948742d7ff53 inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7005140389f506134a23829ca4b573c0 inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">D3DXVECTOR3 &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#a7005140389f506134a23829ca4b573c0">GetCurrentDir</a> ()</td></tr>
<tr class="separator:a7005140389f506134a23829ca4b573c0 inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adefbff18a65977441034ce5541754007 inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#adefbff18a65977441034ce5541754007">SetmatWorld</a> ()</td></tr>
<tr class="separator:adefbff18a65977441034ce5541754007 inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aeba59ceb2e7a8bb34101f7bec3f0686b inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#aeba59ceb2e7a8bb34101f7bec3f0686b">SetRightDir</a> (D3DXVECTOR3 dir)</td></tr>
<tr class="separator:aeba59ceb2e7a8bb34101f7bec3f0686b inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5e31fb188cb9c8fe64555f87d3244dca inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#a5e31fb188cb9c8fe64555f87d3244dca">SetUpDir</a> (D3DXVECTOR3 dir)</td></tr>
<tr class="separator:a5e31fb188cb9c8fe64555f87d3244dca inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9d6164cf09a88fdbe56597a8be1615e8 inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#a9d6164cf09a88fdbe56597a8be1615e8">SetForwordDir</a> (D3DXVECTOR3 dir)</td></tr>
<tr class="separator:a9d6164cf09a88fdbe56597a8be1615e8 inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afa62897a70c1640a7fcfa30951fe77f3 inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#afa62897a70c1640a7fcfa30951fe77f3">SetCurrentDir</a> (D3DXVECTOR3 dir)</td></tr>
<tr class="separator:afa62897a70c1640a7fcfa30951fe77f3 inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a50930ed3c0741e536dd09f476cb6b485 inherit pub_methods_class_c_render_object"><td class="memItemLeft" align="right" valign="top">D3DXMATRIX&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_render_object.html#a50930ed3c0741e536dd09f476cb6b485">GetWorldMatrix</a> ()</td></tr>
<tr class="separator:a50930ed3c0741e536dd09f476cb6b485 inherit pub_methods_class_c_render_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pub_methods_class_c_object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_c_object')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_c_object.html">CObject</a></td></tr>
<tr class="memitem:ac44111d5ac75248a616df61b038c4153 inherit pub_methods_class_c_object"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_object.html#ac44111d5ac75248a616df61b038c4153">CObject</a> ()</td></tr>
<tr class="separator:ac44111d5ac75248a616df61b038c4153 inherit pub_methods_class_c_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a93a3c3bc7d9a6462ef00e25404d9b0eb inherit pub_methods_class_c_object"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_object.html#a93a3c3bc7d9a6462ef00e25404d9b0eb">~CObject</a> ()</td></tr>
<tr class="separator:a93a3c3bc7d9a6462ef00e25404d9b0eb inherit pub_methods_class_c_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0217187468f7d24af2181c10d652b656 inherit pub_methods_class_c_object"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_object.html#a0217187468f7d24af2181c10d652b656">SetDevice</a> (IDirect3DDevice9 *pDevice)</td></tr>
<tr class="separator:a0217187468f7d24af2181c10d652b656 inherit pub_methods_class_c_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a24735ff6d21c39956d70556290e5a65f inherit pub_methods_class_c_object"><td class="memItemLeft" align="right" valign="top">IDirect3DDevice9 *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_object.html#a24735ff6d21c39956d70556290e5a65f">GetDevice</a> (void)</td></tr>
<tr class="separator:a24735ff6d21c39956d70556290e5a65f inherit pub_methods_class_c_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab90e7a2249d0cf7487514d09da4ec439 inherit pub_methods_class_c_object"><td class="memItemLeft" align="right" valign="top">long&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_object.html#ab90e7a2249d0cf7487514d09da4ec439">GetType</a> (void)</td></tr>
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<tr class="memitem:a0170f98843b3132217f8e4fcb7ad0b7d inherit pub_methods_class_c_object"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_object.html#a0170f98843b3132217f8e4fcb7ad0b7d">SetPos</a> (D3DXVECTOR3 pos)</td></tr>
<tr class="separator:a0170f98843b3132217f8e4fcb7ad0b7d inherit pub_methods_class_c_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9f0dac6e1373023861fcb68df97befc3 inherit pub_methods_class_c_object"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_object.html#a9f0dac6e1373023861fcb68df97befc3">SetPos1</a> (D3DXVECTOR3 pos)</td></tr>
<tr class="separator:a9f0dac6e1373023861fcb68df97befc3 inherit pub_methods_class_c_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5ce1b1b3f962eed4de2c913ab059fbc8 inherit pub_methods_class_c_object"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_object.html#a5ce1b1b3f962eed4de2c913ab059fbc8">SetPos</a> (float posX, float posY, float posZ)</td></tr>
<tr class="separator:a5ce1b1b3f962eed4de2c913ab059fbc8 inherit pub_methods_class_c_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a74570aaab79de43ea11fa2bef2c086bd inherit pub_methods_class_c_object"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_object.html#a74570aaab79de43ea11fa2bef2c086bd">SetPos1</a> (float posX, float posY, float posZ)</td></tr>
<tr class="separator:a74570aaab79de43ea11fa2bef2c086bd inherit pub_methods_class_c_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a24d00fe1fd2889302db33cfa611d6718 inherit pub_methods_class_c_object"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_object.html#a24d00fe1fd2889302db33cfa611d6718">ChangePos</a> (D3DXVECTOR3 pos)</td></tr>
<tr class="separator:a24d00fe1fd2889302db33cfa611d6718 inherit pub_methods_class_c_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a78e12803d6e2b229f6d22b4c02a81333 inherit pub_methods_class_c_object"><td class="memItemLeft" align="right" valign="top">virtual D3DXVECTOR3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_object.html#a78e12803d6e2b229f6d22b4c02a81333">GetPos</a> (void)</td></tr>
<tr class="separator:a78e12803d6e2b229f6d22b4c02a81333 inherit pub_methods_class_c_object"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a86ab9c37b975dc7383174815228f39c0 inherit pub_methods_class_c_object"><td class="memItemLeft" align="right" valign="top">virtual D3DXVECTOR3&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_object.html#a86ab9c37b975dc7383174815228f39c0">GetPos1</a> (void)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public 属性</h2></td></tr>
<tr class="memitem:abc07826000d532992651c1b4f3db5f6e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="_engine_def_8h.html#a9cc5fe8fcbcf47144f00c658da0d4a0c">MyEnum</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_player.html#abc07826000d532992651c1b4f3db5f6e">player_stage</a></td></tr>
<tr class="separator:abc07826000d532992651c1b4f3db5f6e"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pri-attribs"></a>
Private 属性</h2></td></tr>
<tr class="memitem:a5f1a4cdc59c8189e7a67006e557ac7a6"><td class="memItemLeft" align="right" valign="top">string&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_player.html#a5f1a4cdc59c8189e7a67006e557ac7a6">m_TextruePath</a></td></tr>
<tr class="separator:a5f1a4cdc59c8189e7a67006e557ac7a6"><td class="memSeparator" colspan="2">&#160;</td></tr>
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额外继承的成员函数</h2></td></tr>
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<h2 class="groupheader">构造及析构函数说明</h2>
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<h2 class="groupheader">成员函数说明</h2>
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<p>***********************使用逆矩阵坐标系转换***********************/</p>
<p>***********************使用逆矩阵坐标系转换***********************/</p>
<p>***********************不使用逆矩阵坐标系转换***********************/</p>
<p>***********************不使用逆矩阵坐标系转换***********************/ </p>

<p>重载 <a class="el" href="class_c_object.html#ad0311beb25b0a0f4fcb79fbd0bc35796">CObject</a> .</p>

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          <td class="memname"><a class="el" href="struct_c_u_s_t_o_m_v_e_r_t_e_x_l_i_n_e.html">CUSTOMVERTEXLINE</a>&amp; CPlayer::Getstart </td>
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          <td class="paramname"><em>node</em></td><td>)</td>
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<p>实现了 <a class="el" href="class_c_object.html#afe203e2f62197728f3c56ac9723b2638">CObject</a>.</p>

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<h2 class="groupheader">类成员变量说明</h2>
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          <td class="memname"><a class="el" href="class_c_character.html">CCharacter</a>* CPlayer::m_pMeshDate</td>
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          <td class="memname"><a class="el" href="_engine_def_8h.html#a9cc5fe8fcbcf47144f00c658da0d4a0c">MyEnum</a> CPlayer::player_stage</td>
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          <td class="memname"><a class="el" href="struct_c_u_s_t_o_m_v_e_r_t_e_x_l_i_n_e.html">CUSTOMVERTEXLINE</a> CPlayer::start[6]</td>
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<hr/>该类的文档由以下文件生成:<ul>
<li>M:/移动硬盘/曹健/DX3D完成作业/619/D3DX封装/src/<a class="el" href="_player_8h_source.html">Player.h</a></li>
<li>M:/移动硬盘/曹健/DX3D完成作业/619/D3DX封装/src/<a class="el" href="_player_8cpp.html">Player.cpp</a></li>
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